Flying Piggy 2D Runner Kit  1.0
Complete 2D runner template for Unity
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Obstacle Class Reference
Inheritance diagram for Obstacle:
Item GameCommandReceiver Plane

Public Attributes

AudioClip push
 
- Public Attributes inherited from Item
GameData.ScoreId scoreId
 
GameData.ScoreId totalScoreId
 
GameData.ScoreId highscoreId
 

Protected Member Functions

override void OnStart ()
 
override void ItemOnCollisionEnter (Collision2D collision)
 
- Protected Member Functions inherited from Item
void AddToScore ()
 
virtual void OnUpdate ()
 
virtual void ItemOnTriggerEnter (Collider2D other)
 
virtual void ItemOnCollisionStay (Collision2D collision)
 
virtual void ItemOnCollisionExit (Collision2D collision)
 

Additional Inherited Members

- Public Member Functions inherited from Item
virtual void Reset ()
 
override void StartGame ()
 
override void PauseGame ()
 
override void ResumeGame ()
 
- Public Member Functions inherited from GameCommandReceiver
virtual void PauseNewGame ()
 
virtual void ResumeNewGame ()
 
virtual void GameOver ()
 
virtual void WinGame ()
 
virtual void StopGame ()
 
virtual void ResetGame ()
 
- Protected Attributes inherited from Item
List< Scorescores
 
int scoreStep = 1
 
Vector3 originalPosition
 
Vector3 originalAngles
 
- Static Protected Attributes inherited from Item
static bool pause = false
 

Detailed Description

Reacts to collision with player

Member Function Documentation

override void Obstacle.ItemOnCollisionEnter ( Collision2D  collision)
protectedvirtual

Play sound if the player pushes this obstacle

Reimplemented from Item.

Reimplemented in Plane.

override void Obstacle.OnStart ( )
protectedvirtual

Set Collider as not a trigger.

Reimplemented from Item.

Reimplemented in Plane.

Member Data Documentation

AudioClip Obstacle.push

The documentation for this class was generated from the following file: