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Flying Piggy 2D Runner Kit
1.0
Complete 2D runner template for Unity
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Public Attributes | |
| AudioSource | soundPrefab |
Public Attributes inherited from Item | |
| GameData.ScoreId | scoreId |
| GameData.ScoreId | totalScoreId |
| GameData.ScoreId | highscoreId |
Protected Member Functions | |
| override void | OnStart () |
| override void | ItemOnTriggerEnter (Collider2D other) |
Protected Member Functions inherited from Item | |
| void | AddToScore () |
| virtual void | OnUpdate () |
| virtual void | ItemOnCollisionEnter (Collision2D collision) |
| virtual void | ItemOnCollisionStay (Collision2D collision) |
| virtual void | ItemOnCollisionExit (Collision2D collision) |
Additional Inherited Members | |
Public Member Functions inherited from Item | |
| virtual void | Reset () |
| override void | StartGame () |
| override void | PauseGame () |
| override void | ResumeGame () |
Public Member Functions inherited from GameCommandReceiver | |
| virtual void | PauseNewGame () |
| virtual void | ResumeNewGame () |
| virtual void | GameOver () |
| virtual void | WinGame () |
| virtual void | StopGame () |
| virtual void | ResetGame () |
Protected Attributes inherited from Item | |
| List< Score > | scores |
| int | scoreStep = 1 |
| Vector3 | originalPosition |
| Vector3 | originalAngles |
Static Protected Attributes inherited from Item | |
| static bool | pause = false |
Reward can be triggered by the player
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protectedvirtual |
If triggered by the player, play the sound, if it has one, and hide from visible layer
Reimplemented from Item.
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protectedvirtual |
Set Collider as a trigger.
Reimplemented from Item.
| AudioSource Reward.soundPrefab |