Flying Piggy 2D Runner Kit  1.0
Complete 2D runner template for Unity
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Scrollable Class Referenceabstract
Inheritance diagram for Scrollable:
GameCommandReceiver ScrollableItemSets ScrollableMesh

Public Member Functions

override void ResetGame ()
 
- Public Member Functions inherited from GameCommandReceiver
virtual void StartGame ()
 
virtual void PauseGame ()
 
virtual void PauseNewGame ()
 
virtual void ResumeGame ()
 
virtual void ResumeNewGame ()
 
virtual void GameOver ()
 
virtual void WinGame ()
 
virtual void StopGame ()
 

Public Attributes

bool doReset = true
 
float speedCoefficient = 1.0f
 
bool useInvokeRepeating = false
 
float timeStep = 0.02f
 

Protected Member Functions

virtual void OnStart ()
 
abstract void Scroll ()
 
abstract void Reset ()
 

Protected Attributes

float deltaTime
 

Detailed Description

Scrolls backgrounds or item sets

Member Function Documentation

virtual void Scrollable.OnStart ( )
protectedvirtual
abstract void Scrollable.Reset ( )
protectedpure virtual

Implemented in ScrollableItemSets, and ScrollableMesh.

override void Scrollable.ResetGame ( )
virtual

Actions after the game is resetted.

Reimplemented from GameCommandReceiver.

abstract void Scrollable.Scroll ( )
protectedpure virtual

Implemented in ScrollableItemSets, and ScrollableMesh.

Member Data Documentation

float Scrollable.deltaTime
protected
bool Scrollable.doReset = true
float Scrollable.speedCoefficient = 1.0f
float Scrollable.timeStep = 0.02f
bool Scrollable.useInvokeRepeating = false

The documentation for this class was generated from the following file: