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Flying Piggy 2D Runner Kit
1.0
Complete 2D runner template for Unity
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Public Member Functions | |
| override void | ResetGame () |
Public Member Functions inherited from GameCommandReceiver | |
| virtual void | StartGame () |
| virtual void | PauseGame () |
| virtual void | PauseNewGame () |
| virtual void | ResumeGame () |
| virtual void | ResumeNewGame () |
| virtual void | GameOver () |
| virtual void | WinGame () |
| virtual void | StopGame () |
Public Attributes | |
| bool | doReset = true |
| float | speedCoefficient = 1.0f |
| bool | useInvokeRepeating = false |
| float | timeStep = 0.02f |
Protected Member Functions | |
| virtual void | OnStart () |
| abstract void | Scroll () |
| abstract void | Reset () |
Protected Attributes | |
| float | deltaTime |
Scrolls backgrounds or item sets
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protectedvirtual |
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protectedpure virtual |
Implemented in ScrollableItemSets, and ScrollableMesh.
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virtual |
Actions after the game is resetted.
Reimplemented from GameCommandReceiver.
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protectedpure virtual |
Implemented in ScrollableItemSets, and ScrollableMesh.
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protected |
| bool Scrollable.doReset = true |
| float Scrollable.speedCoefficient = 1.0f |
| float Scrollable.timeStep = 0.02f |
| bool Scrollable.useInvokeRepeating = false |