Flying Piggy 2D Runner Kit  1.0
Complete 2D runner template for Unity
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Scores Class Reference
Inheritance diagram for Scores:
GameCommandReceiver

Public Member Functions

override void StartGame ()
 
override void PauseGame ()
 
override void ResumeGame ()
 
override void GameOver ()
 
override void StopGame ()
 
override void ResetGame ()
 
- Public Member Functions inherited from GameCommandReceiver
virtual void PauseNewGame ()
 
virtual void ResumeNewGame ()
 
virtual void WinGame ()
 

Detailed Description

Show scores on the screen

Member Function Documentation

override void Scores.GameOver ( )
virtual

Actions after the game is over.

Reimplemented from GameCommandReceiver.

override void Scores.PauseGame ( )
virtual

Actions after the game is paused.

Reimplemented from GameCommandReceiver.

override void Scores.ResetGame ( )
virtual

Actions after the game is resetted.

Reimplemented from GameCommandReceiver.

override void Scores.ResumeGame ( )
virtual

Actions after the game is resumed.

Reimplemented from GameCommandReceiver.

override void Scores.StartGame ( )
virtual

Actions after the game is started.

Reimplemented from GameCommandReceiver.

override void Scores.StopGame ( )
virtual

Actions after the game is stopped.

Reimplemented from GameCommandReceiver.


The documentation for this class was generated from the following file: