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Flying Piggy 2D Runner Kit
1.0
Complete 2D runner template for Unity
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Public Member Functions | |
| override void | StartGame () |
| override void | PauseGame () |
| override void | ResumeGame () |
| override void | StopGame () |
| override void | ResetGame () |
Public Member Functions inherited from GameCommandReceiver | |
| virtual void | PauseNewGame () |
| virtual void | ResumeNewGame () |
| virtual void | GameOver () |
| virtual void | WinGame () |
Holds an overlay over the game if some window is opened.
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virtual |
Actions after the game is paused.
Reimplemented from GameCommandReceiver.
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virtual |
Actions after the game is resetted.
Reimplemented from GameCommandReceiver.
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virtual |
Actions after the game is resumed.
Reimplemented from GameCommandReceiver.
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virtual |
Actions after the game is started.
Reimplemented from GameCommandReceiver.
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virtual |
Actions after the game is stopped.
Reimplemented from GameCommandReceiver.