Flying Piggy 2D Runner Kit  1.0
Complete 2D runner template for Unity
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GameCommand Class Reference
Inheritance diagram for GameCommand:
Command GameOverCommand PauseGameCommand PauseNewGameCommand ResetGameCommand ResumeGameCommand ResumeNewGameCommand StartGameCommand StopGameCommand WinGameCommand

Public Attributes

List< GameCommandReceiverreceivers
 

Protected Member Functions

void RemoveNonExistingReceivers ()
 

Additional Inherited Members

- Public Member Functions inherited from Command
abstract void Execute ()
 

Detailed Description

Holds a list of receivers

Member Function Documentation

void GameCommand.RemoveNonExistingReceivers ( )
protected

Remove non-existing objects from receiver list

Member Data Documentation

List<GameCommandReceiver> GameCommand.receivers

The documentation for this class was generated from the following file: