Flying Piggy 2D Runner Kit  1.0
Complete 2D runner template for Unity
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ExplosionParticle Class Reference
Inheritance diagram for ExplosionParticle:
GameCommandReceiver

Public Member Functions

override void PauseGame ()
 
override void ResumeGame ()
 
- Public Member Functions inherited from GameCommandReceiver
virtual void StartGame ()
 
virtual void PauseNewGame ()
 
virtual void ResumeNewGame ()
 
virtual void GameOver ()
 
virtual void WinGame ()
 
virtual void StopGame ()
 
virtual void ResetGame ()
 

Member Function Documentation

override void ExplosionParticle.PauseGame ( )
virtual

Actions after the game is paused.

Reimplemented from GameCommandReceiver.

override void ExplosionParticle.ResumeGame ( )
virtual

Actions after the game is resumed.

Reimplemented from GameCommandReceiver.


The documentation for this class was generated from the following file: