MessageField is GameGUIText which holds a list of messages and shows them one by another.
| void MessageField.Add |
( |
string |
message | ) |
|
Add a new message to the list.
| void MessageField.Clear |
( |
| ) |
|
Clear all messages from the list.
| void MessageField.ClearOne |
( |
| ) |
|
Clear one more message from the list beginning at the start.
| void MessageField.UpdateObserver |
( |
string |
message | ) |
|
| bool MessageField.keepLastMessage = false |
| float MessageField.switchTime = 3 |
The documentation for this class was generated from the following file:
- /Users/zefram/Documents/Mobile games/FlyingPiggy2DRunnerKit/Assets/FlyingPiggy2DRunner/Scripts/Game/GUI/MessageField.cs